﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ChEngine
{
    /*
    /// <summary>
    /// The piece containined in a square
    /// To describe the part only 4 bit is necessary ( this is significant only for move packing )
    /// The part color is maskable with the part.
    /// </summary>
    public enum PieceEnum
    {
        PieceMask = 0xF,None = 0, Pawn=1,Knight=2,King = 3,Rook=4,Bishop=8,Queen=12,IsSliding=12,DiagSliding=8,StraightSliding=4,White=16,Black=32
    }*/
}
